Though it appears that he eventually simply took a liking to conquest and destruction, as he eventually had a daughter named Judy, though the nature of their relationship is uncertain. His primary motivation for wanting to destroy all intelligent life is suggested to be deep-seated loneliness from being one of the last living Hum-Tah, being jealous of other younger species because they escaped the fate of his people. One of his favored tactics in assimilating intelligent species is by siding with the worst sides of their cultures (such as religious fanatics) and aiding them in overthrowing their governments, as he did with the Arachnoids. He is not picky with what he uses for his army either, be it taking primitive species and mutating them to fit his needs or granting them magical abilities and advanced technology in exchange for their servitude. When he finally defeated the Sirians, he had the entire species executed by beheading and then raised them from the dead to serve as disposable footsoldiers in his army. The door itself is adorned with spikes, torches, and chains.ĭespite never being seen in person and rarely heard speaking, Mental is highly intelligent and subjects those that oppose him with sustained cruelty. A mask-like red face resembling the symbol of his Horde acts as the gatekeeper of the Vault within his own consciousness, which Sam talks to any time he unlocks another chest surrounding the door. Though he still isn't seen in person, a representation of him does appear in Serious Sam: Tormental. Lord Achriman's propaganda in Serious Sam 4 describes Mental as a cosmic entity "beyond understanding, beyond logic and science, beyond anything humanity can ever achieve". A cutscene in Serious Sam: Next Encounter briefly shows Mental sitting on his throne with only a skeletal hand visible, but as the game is non-canonical with the rest of the series it is not a reliable source on what he looks like. Sam, and the player by extension, simply never get to see any of it. All that is known is that Mental does indeed have a physical form, as other characters have reportedly seen him, and statues in his honor were built on Sirius, the seat of his empire. Not even the appearance or even the size of his species is known. Mental's appearance remains a complete mystery ever since the first game was released in 2001. He is also the overarching antagonist of Serious Sam: The First, Random and Next Encounters, Serious Sam: Double D (and its XXL rerelease), Serious Sam's Bogus Detour, I Hate Running Backwards, Serious Sam 4 and its standalone expansion Serious Sam: Siberian Mayhem. Mental serves as the main antagonist of Serious Sam: The Second Encounter, Serious Sam: Advance, Serious Sam 2, Serious Sam 3: BFE, Serious Sam VR: The Last Hope and Serious Sam: Tormental. Prior to its destruction the last human alive, Sam Stone himself, entered a machine that sent him back in time as a last-ditch effort to save humanity and defeat Mental, also atoning for his mistake of having awakened him in the first place. Captain Stone accidentally awakened him from his long slumber during an exploration mission to the planet Sirius, triggering a brutal war that would lead to the destruction of Earth. He is one of the last remaining members in a species of god-like beings known as the Hum-Tah (translated as the "Infinite Ones") and an infamous galatic conqueror. Tah-Um, better known by the name Mental, is the unseen main antagonist of the Serious Sam video game series and the archenemy of Sam "Serious" Stone. ~ The Sirian Oracle predicting the war between humanity and Mental. And the Boat of Millions of Years shall have to be awoken. The foes of Osiris shall bring destruction to the realms of men. But they shall awake the wrath of One Infinite. The Oracle said: Men shall build the Boat of Sun and sail across the sea of stars. Mental: Well, that's what the confessional is for, isn't it my son? Anyway, I do have a few things I'd like to confess. Sam: Forgive me, Father, for I have sinned.
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